BACKGROUND
Several Deochs ago, the Mundanes renovated each of the religious temples across Temuair in a concerted effort to empower the Temuair pantheon (Chadul Rising - Help from the Gods). The blueprints contained a unique concept for each temple that would replace the increasingly old and uninspiring model that had been adopted by most temples (the Sgrios temple was unique even prior to the renovations). Worshipers started to receive powerful trinkets for participating in mass.
Architects, interior designers, and even landscapers (especially in the case of the Fiosachd and Luathas temples) were recruited to complete this project. The fact that the Mundanes were inspired by the architecture and environments in Temuair and Medenia explains the eclectic design of the new temples.
Many Aislings may recall that the renovations were a part of a broader strategy to keep Chadul's darkness at bay during the turbulent Chadul Rising (alternatively known as the "Expansion of Chaos"). The earliest news post on these events recorded an official announcement from the King of Loures:
It seems the spark of Deoch alone cannot keep Chadul's darkness at bay.
The cursed Chaos Realm has taken over the part of the Coliseum Arena.
Many Loures soldiers gave their lives to ward off the monsters, however the damage seems to have taken its toll.
Statues have been constructed honoring those who gave their lives to keep the lands safe, for now.
Loures has also constructed a message board for public use in the arena so aislings can stay in contact with one
another should Chaos expand further. I am sure this is not the last we have seen of Chadul's armies.
-King Bruce.
For a full chronology of Chadul's Rising, I have appended all of the relevant Mundane news postings to this essay:
Chadul Rising - Expansion of Chaos
Chadul Rising - Help from the Gods
Chadul Rising - Breaking Free
Chadul Rising - Failed Takeover
It appears that the Mundane's efforts were not in vain. Aislings succeeding in thwarting Chadul's attempted takeover of Temuair (Chadul Rising - Failed Takeover).
The reports regarding the temple renovations omitted several details and left many questions unanswered. The mass trinkets have empowered Aisling worshipers, but what is the significance of the new temples? Is the value of the new temple designs purely aesthetic, or are there any deeper secrets and symbols that have yet to be deciphered by Aisling worshipers? My essay investigates these questions in the context of the Fiosachd faith.
OBJECTIVES & METHODOLOGY
If the subject of theology has been exhaustively explored for scholarly purposes (as some have suggested), then the Mundanes have clearly responded. This leads to the first objective of my essay. I believe that the new temple designs and holy relics contain latent symbolism about the nature and personality of the Temuarian deities that can be unearthed through research and philosophical investigation. We cannot take any seemingly mundane (if you will excuse my pun) change to the temples for granted.
In light of my in-depth knowledge of the Fiosachd faith, it is only natural that I apply my theory to the Shrine of Fiosachd as a case study. To some extent, this also a lore piece. Some details about the relics are known, but I also present leading theories to fill in the gaps.
The second objective of my essay is to also expand upon the nature of Fiosachd and His relationships with the other deities. There is a lot scholarly debate over some of the topics that I will be covering, so my analysis of some of the temple relics will be significantly longer than others.
I will begin by investigating the significance of the temple exterior, which will be fairly brief. Next, I will move on to the temple relics. There are seven temple relics in total, and they can be divided into three categories. The first set of three relics is Fiosachd's Trinity Relics. The second set of three relics is Fiosachd's Treasured Relics. That leaves one final temple relic: the Path to Hy-Brasyl.
Before we proceed any further, I must entreat Fiosachd to bless my vision and acuity. Io ard ceil leir!
Several Deochs ago, the Mundanes renovated each of the religious temples across Temuair in a concerted effort to empower the Temuair pantheon (Chadul Rising - Help from the Gods). The blueprints contained a unique concept for each temple that would replace the increasingly old and uninspiring model that had been adopted by most temples (the Sgrios temple was unique even prior to the renovations). Worshipers started to receive powerful trinkets for participating in mass.
Architects, interior designers, and even landscapers (especially in the case of the Fiosachd and Luathas temples) were recruited to complete this project. The fact that the Mundanes were inspired by the architecture and environments in Temuair and Medenia explains the eclectic design of the new temples.
Many Aislings may recall that the renovations were a part of a broader strategy to keep Chadul's darkness at bay during the turbulent Chadul Rising (alternatively known as the "Expansion of Chaos"). The earliest news post on these events recorded an official announcement from the King of Loures:
It seems the spark of Deoch alone cannot keep Chadul's darkness at bay.
The cursed Chaos Realm has taken over the part of the Coliseum Arena.
Many Loures soldiers gave their lives to ward off the monsters, however the damage seems to have taken its toll.
Statues have been constructed honoring those who gave their lives to keep the lands safe, for now.
Loures has also constructed a message board for public use in the arena so aislings can stay in contact with one
another should Chaos expand further. I am sure this is not the last we have seen of Chadul's armies.
-King Bruce.
For a full chronology of Chadul's Rising, I have appended all of the relevant Mundane news postings to this essay:
Chadul Rising - Expansion of Chaos
Chadul Rising - Help from the Gods
Chadul Rising - Breaking Free
Chadul Rising - Failed Takeover
It appears that the Mundane's efforts were not in vain. Aislings succeeding in thwarting Chadul's attempted takeover of Temuair (Chadul Rising - Failed Takeover).
The reports regarding the temple renovations omitted several details and left many questions unanswered. The mass trinkets have empowered Aisling worshipers, but what is the significance of the new temples? Is the value of the new temple designs purely aesthetic, or are there any deeper secrets and symbols that have yet to be deciphered by Aisling worshipers? My essay investigates these questions in the context of the Fiosachd faith.
OBJECTIVES & METHODOLOGY
If the subject of theology has been exhaustively explored for scholarly purposes (as some have suggested), then the Mundanes have clearly responded. This leads to the first objective of my essay. I believe that the new temple designs and holy relics contain latent symbolism about the nature and personality of the Temuarian deities that can be unearthed through research and philosophical investigation. We cannot take any seemingly mundane (if you will excuse my pun) change to the temples for granted.
In light of my in-depth knowledge of the Fiosachd faith, it is only natural that I apply my theory to the Shrine of Fiosachd as a case study. To some extent, this also a lore piece. Some details about the relics are known, but I also present leading theories to fill in the gaps.
The second objective of my essay is to also expand upon the nature of Fiosachd and His relationships with the other deities. There is a lot scholarly debate over some of the topics that I will be covering, so my analysis of some of the temple relics will be significantly longer than others.
I will begin by investigating the significance of the temple exterior, which will be fairly brief. Next, I will move on to the temple relics. There are seven temple relics in total, and they can be divided into three categories. The first set of three relics is Fiosachd's Trinity Relics. The second set of three relics is Fiosachd's Treasured Relics. That leaves one final temple relic: the Path to Hy-Brasyl.
Before we proceed any further, I must entreat Fiosachd to bless my vision and acuity. Io ard ceil leir!
TEMPLE EXTERIOR
The journey begins at Abel Port Way, where the entire vicinity of Fiosachd Temple has been tastefully landscaped to resemble the lush prairies of Asilon. The exotic scenery is intended to evoke images and themes that symbolize Fiosachd's quest for adventure and treasure. Upon reflection, the connection to the cultivation of treasure in the Asilon Prairies is immediately obvious. However, there is a more elaborate interpretation that must be fleshed out.
Aislings, especially those who first traversed these lands over a hundred Deochs ago, will find that the very scent they breathe upon entering Abel contains a nostalgic intoxicant. In fact, many Aislings fall into a deep trance after walking through the newly landscaped port way for the first time. Fiosachd worshipers in particular experience the same hallucinations; I have created an accurate account of the dream after collating their recollections:
The sea dogs warned you about the dangerous sea creatures that prey upon the hapless adventurers who dare journey across the unknown depths, but that did not deter you. By your fortieth insight, you grew tired of the Eastern Woodlands and damp sewers beneath the Macabre Yard. You yearned for new adventure, opportunity, and most of all, treasure! You risked a lot knowing that the key to unlocking new skills and spells that require dexterity would be unlocking those treasure chests that mysteriously spawn throughout the Asilon Prairies. Knowing the limits of your power, you concealed yourself inside the captain's quarters to evade the dangerous sea creatures and pirates as soon as the ship left its berth at Loures Harbor.
Upon destination, you scurried off the ship and jumped with rejoice--a new world of treasure, wares, and opportunities! If you were not trained in the art of the rogue, you were still clever enough to adventure with an Aisling who was. You then hunted the prairies of Asilon and plains of Noam for the valuable keys.
With the keys in hand, you tucked what gold you had beneath your feet and braced yourself to inhale a scorching billow of smoke because, hopefully, you were well aware of the dangers that lie within the chests. Today, your plans would not be spoiled by your enemy. Why? Because from the moment you boarded the ship, you used your cunning and preparedness to tame Him--the chaotic spark of imagination that would boldly dare to emerge from the chest to capriciously devour your health and fortunate.
Very clearly, the landscape is designed to stir an Aisling's longing for adventure, wealth, and power. The best method to awaken these desires is to relive them. The potency of the hallucinations varies depending on one's faith within the Fiosachd Trinity. Similar to mass, this experience is another means by which worshipers are touched by Fiosachd.
The exterior design of the temple was inspired by the architecture of Asilon village. It is markedly similar to the trading posts in the Asilon region that are frequented by travelers and merchants who travel to Medenia from Loures Harbour. The town of Asilon is also the central hub that connects to many other destinations.
It is no coincidence that the town of Asilon was chosen as Abel's counterpart in Medenia. Abel and Asilon are both economically vibrant and blessed with wealth. The economic value of Abel is described in Etienne's seminal work on the Temuarian economy:
It is, in fact, the largest and richest city of Temuair. Having such a high population, Abel counts with the most varied services and products for sale in its stores. It is impossible to define a single major production in this city, but the main internal economical activity is the commerce. Second to the shops in profit come the inns and taverns, always crowded with travelers. As for external economy, it is to all known that Abel profits greatly from its port. (Etienne Lorneau, Economia).
While both cities profit greatly from their ports and commerce, Abel is economically diverse (the master of all trades) and Asilon is blessed with an abundant supply of resources (especially metal, hence the abundance of the Kanna Metal Necklace in that market) and treasure.
It is true that Asilon relies more heavily on agriculture than the comparatively more industrialized city of Abel, but commerce has increasingly become the dominant economic activity in Asilon since the Seal of Temuair was broken. Many merchants journey to Asilon, as they do Abel, in pursuit of trade.
FIOSACHD'S TRINITY RELICS
The entrance to the Shrine of Fiosachd leads visitors to the main hall. On each side of the hall, there is a set of three relics on display. It is forbidden to touch the relics or step over the chain cordon without permission; violators are banished immediately. The set of relics to the left is Fiosachd's Trinity relics. Each relic represents one of the three deities in the Fiosachd Trinity.
Ring of Fiosachd
Fiosachd is the god of swiftness and wealth, and the Ring of Fiosachd embodies both of those qualities.
Wealth:
Since imagination enables a higher level of functioning, Aislings possess a wealth of attributes that distinguish them from Mundanes. I believe that each deity can be associated with an attribute that defines Aisling-kind. Aislings may choose to nurture or disregard each particular quality or proclivity depending on their personal philosophy and faith.
Fiosachd is associated with the sense of value, which is a precursor to wealth. The unique ability to estimate the true value (Aisling value) of a good or service has enabled Aislings to become very powerful and cultivate wealth. Mundanes, on the other hand, rely on nominal value (Mundane value). What is the difference between these concepts and why are they significant? Consider the value of my Dark Amber Necklace according to Evaluate Item, which is a mental repository of the weight and Mundane value of a range of items:
Fiosachd is the god of swiftness and wealth, and the Ring of Fiosachd embodies both of those qualities.
Wealth:
Since imagination enables a higher level of functioning, Aislings possess a wealth of attributes that distinguish them from Mundanes. I believe that each deity can be associated with an attribute that defines Aisling-kind. Aislings may choose to nurture or disregard each particular quality or proclivity depending on their personal philosophy and faith.
Fiosachd is associated with the sense of value, which is a precursor to wealth. The unique ability to estimate the true value (Aisling value) of a good or service has enabled Aislings to become very powerful and cultivate wealth. Mundanes, on the other hand, rely on nominal value (Mundane value). What is the difference between these concepts and why are they significant? Consider the value of my Dark Amber Necklace according to Evaluate Item, which is a mental repository of the weight and Mundane value of a range of items:
15, 000 000 gold is the nominal value of a Dark Amber Necklace, yet master Aislings litter them in Pravat Cave and do not trade them in the market. Why is this so? Because Aislings know that the true value of an item is a function of demand and supply. Demand can be influenced by many factors, such as power, utility, and necessity. Likewise, the availability of a good can affect its value. Many Aislings would be willing to pay an exorbitant price for the elusive oak staff solely based on its rarity and non-existent supply. In the case of the Dark Amber Necklace, while its offensive element makes its an indispensable hunting accessory for hunters of almost every ranges, its abundant supply significantly reduces its value to almost nil.
Green Tonic is an excellent example of how supply can significantly change the price of a commodity. Green Tonic is a perquisite item to learning many Medenian-class abilities. When Andor became a less attractive hunting ground for acquiring ability points, Green Tonic became more scarce. Originally, Green Tonic was found exclusively in Andor. Since Andor is a very dangerous place for hunters who prefer to hunt in small bands, many Aislings were unable to hunt Andor for necessary items. Naturally, the price of Green Tonic gradually increased. As the price increased, however, the most skillful archers took it upon themselves to fulfill this demand by capitalizing on their skill set.
Hunting the high levels of Andor became a lucrative business for archers. It was not compassion or self-sacrifice that motivated the archers to risk their lives in Andor; it was ingenuity and the desire for wealth. Eventually, however, Green Tonics became obtainable in other areas and through other methods (e.g. prize bags for events). Naturally, then, the price of Green Tonics decreased. While the true value of Green Tonics fluctuated in the marketplace, the nominal value would have been constant.
I encourage my readers to evaluate the value of their items according to lore skills taught by the Mundanes--the difference between true value and nominal value can be extraordinary. If one were to follow Mundane value in the market place, they would quickly find that their quest for wealth and power would be impeded significantly.
There is no nominal value associated with the Ring. Many worshipers have attempted to estimate the true value of the Ring based on different theories about its properties, and that is the whole point: to encourage worshipers to estimate its value based on factors that influence true value (e.g. power, utility, availability, etc.). I describe the leading theory about the properties of the Ring below.
Swiftness, Deception, and Silence:
Fiosachd is also renowned for his swiftness, deception, and silence. It is strongly believed that the Ring possesses these qualities.
The Mundanes and high clergy are almost certain that the Ring has some functional power, much like the Breath Ring or the wizard's Dark Ring. After conferring with Fiosachd clergy members, I learned that the leading theory is that the Ring allows rogues to use an ancient power known as Assassin's Stealth.
Assassin's Stealth is a more powerful version of a rogue's Hide spell. If the user performs a powerful stab strike (e.g. Assassin's Strike) while hidden, then the damage will amplified. The Ring equips the wearer with the nimbleness needed to execute a powerful stab attack immediately before they become revealed to the target. Thus, if the Assassin's Stealth theory is true, then the Ring is very symbolic of Fiosachd's nature.
It might surprise many Aislings to know that many Deochs ago, rogues were able to perform this technique in combination with Hide, but alas, Aislings and Mundane skill masters forgot this technique. It is very possible that the secrets behind the Ring would have been disclosed out of necessity had Chadul's minions expanded beyond His Realm.
Fiosachd is said to have worn the Ring during the time he wandered the lands prior to his ascension. He was always reticent about its true potential, however. If the Ring truly does enable its wearer to easily gain the nimbleness needed to execute a stab while still hidden, then it would make sense that the clever Fiosachd would have foreseen its potential future value. Fiosachd knew that even the most experienced rogues might one day fail to pass on the knowledge of Assassin's Stealth to newer rogues. I surmise that archers of great ability could permanently learn Assassin's Stealth with the aid of the Ring.
Magic Time Trinket
The Magic Time Trinket is symbolic of Gramail, the god of laws, natural and artificial. Gramail reveals his ability to bend space within the fabric of time on occasion. The most common example is when Gramail offers to teleport Altar worshipers across the town of Mileth: "There are spaces in between time, and times in between spaces. You see the edge of the village before you."
The trinket also has a functional purpose: it is used to determine the current date. In other words, the trinket is imbued with the ability to cast the utility spell known as nis. This can be verified by simply observing the trinket from a distance. Until one point in recent history, this trinket would have freed up space in one's spell book. Nowadays, we retain this spell in our utility book.
There is also some speculation that the trinket is imbued with Gramail's former supplication power, Bend Space. This supplication power would teleport Aislings across a wide area of space, but it is believed that this ability was barred by the Mundanes because it could be easily abused (Zyleci Mimori, the Basics of Worship). Technically, Aislings can still call upon Gramail to cast Bend Space when He speaks to them at the Mileth Altar, but outside of this very limited and controlled circumstance, the ability is no longer accessible. Whether or not this trinket is actually imbued with this powerful ability remains a mystery.
There is perhaps no greater manifestation of natural law than time, which is defined as the indefinite continued progress of existence. None can escape time and all things are bound to its will. Only through Gramail's divinity can one bend time and space.
Gramail gifted this trinket to Fiosachd to solidify their camaraderie and alliance. From this perspective, the latent symbolism of the trinket becomes clear.
A literature review of the theology on Fiosachd and Gramail suggests that their alliance has confounded many scholars. Some scholars have managed to understand their symbiotic relationship while others have failed. Wuhao presents a strong counter-argument to the misconception that these two deities are virtuously antithetical:
An idea I am quite fond of is that Fiosachd does not break the laws. Bend? Yes. Interpret based on his interests? No doubt. Stretch? Absolutely. But not break. His alliance with Gramail suggests that he is not a thief. This is supported by the fact that rogues, to whom he gives his blessings, begin their careers with an oath to Fiosachd to avoid the path of theft. (Wuhao Mythrin, A Beginner's Guide to Theology).
It is the astute politicians who bend the rules to their advantage without committing misconduct. This competitive behavior enables lawmakers to ascertain the full boundaries of the laws and amend them when necessary. It is the feeble-minded and impulsive who resort to breaking the law to achieve their ends. Even breaking the law on compassionate grounds is a departure from Gramail's rule-based morality.
Laws are not just limiting. Laws also provide protection and predictability, and merchants can depend on the law to protect their wealth:
What is wealth without a society to place value on it? What good is gold if it cannot be spent somewhere? What good is a mansion if it is going to be burned tomorrow by looters? Which would explain Fiosachd's placing of importance on abstaining from theft -- if one does not follow laws, they contribute to the death of society. And with the death of society comes the death of wealth. (Wuhao Mythrin, A Beginners Guide to Theology).
The Magic Time Trinket is symbolic of Gramail, the god of laws, natural and artificial. Gramail reveals his ability to bend space within the fabric of time on occasion. The most common example is when Gramail offers to teleport Altar worshipers across the town of Mileth: "There are spaces in between time, and times in between spaces. You see the edge of the village before you."
The trinket also has a functional purpose: it is used to determine the current date. In other words, the trinket is imbued with the ability to cast the utility spell known as nis. This can be verified by simply observing the trinket from a distance. Until one point in recent history, this trinket would have freed up space in one's spell book. Nowadays, we retain this spell in our utility book.
There is also some speculation that the trinket is imbued with Gramail's former supplication power, Bend Space. This supplication power would teleport Aislings across a wide area of space, but it is believed that this ability was barred by the Mundanes because it could be easily abused (Zyleci Mimori, the Basics of Worship). Technically, Aislings can still call upon Gramail to cast Bend Space when He speaks to them at the Mileth Altar, but outside of this very limited and controlled circumstance, the ability is no longer accessible. Whether or not this trinket is actually imbued with this powerful ability remains a mystery.
There is perhaps no greater manifestation of natural law than time, which is defined as the indefinite continued progress of existence. None can escape time and all things are bound to its will. Only through Gramail's divinity can one bend time and space.
Gramail gifted this trinket to Fiosachd to solidify their camaraderie and alliance. From this perspective, the latent symbolism of the trinket becomes clear.
A literature review of the theology on Fiosachd and Gramail suggests that their alliance has confounded many scholars. Some scholars have managed to understand their symbiotic relationship while others have failed. Wuhao presents a strong counter-argument to the misconception that these two deities are virtuously antithetical:
An idea I am quite fond of is that Fiosachd does not break the laws. Bend? Yes. Interpret based on his interests? No doubt. Stretch? Absolutely. But not break. His alliance with Gramail suggests that he is not a thief. This is supported by the fact that rogues, to whom he gives his blessings, begin their careers with an oath to Fiosachd to avoid the path of theft. (Wuhao Mythrin, A Beginner's Guide to Theology).
It is the astute politicians who bend the rules to their advantage without committing misconduct. This competitive behavior enables lawmakers to ascertain the full boundaries of the laws and amend them when necessary. It is the feeble-minded and impulsive who resort to breaking the law to achieve their ends. Even breaking the law on compassionate grounds is a departure from Gramail's rule-based morality.
Laws are not just limiting. Laws also provide protection and predictability, and merchants can depend on the law to protect their wealth:
What is wealth without a society to place value on it? What good is gold if it cannot be spent somewhere? What good is a mansion if it is going to be burned tomorrow by looters? Which would explain Fiosachd's placing of importance on abstaining from theft -- if one does not follow laws, they contribute to the death of society. And with the death of society comes the death of wealth. (Wuhao Mythrin, A Beginners Guide to Theology).
Chalice of
Honor
The Chalice of Honor is unmistakably symbolic of Ceannlaidir, the god of war. He lives by glory, and in the heat of a large battle, his presence is never too far. The Cup is made of Hy-Brasyl and adorned with polished emerald and amethyst gems.
Whereas Gramail gifted the Magic Time Trinket to Fiosachd to solidify their alliance, Ceannlaidir gifted this trophy to Fiosachd to honor their friendship and alliance. The symbolism is very straightforward: a trophy is evidence of victory and valor in the context of competition, war, and hunting. A trophy can also be defined as anything rightfully taken by the victor in each of those contexts.
Just as a soldier earns the right to an honorable killing in a purposeful war, the victor acquires the right to take what is rightfully theirs. These are norms that are actually enshrined in town laws. In the context of hunting, for example, an Aisling who slays a creature first takes ownership of the items that drop from that creature. If a weak Aisling dies and fails to regain their death pile after being slain by a creature, and their death was not caused by a treacherous coward, then a hunter who can actually hold their own will be vested with the ownership rights of that death pile once the curse expires.
It is these entitlements that motivate soldiers, hunters, and competitors. Ceannlaidir and Fiosachd are very symbiotic in nature. In fact, the soldiers and hunters of the Ceannlaidir Trinity pray to Fiosachd to be blessed by His swiftness in battle. Soldiers and hunters also pray for wealth to fund their repairs and purchase new equipment.
The Chalice of Honor is unmistakably symbolic of Ceannlaidir, the god of war. He lives by glory, and in the heat of a large battle, his presence is never too far. The Cup is made of Hy-Brasyl and adorned with polished emerald and amethyst gems.
Whereas Gramail gifted the Magic Time Trinket to Fiosachd to solidify their alliance, Ceannlaidir gifted this trophy to Fiosachd to honor their friendship and alliance. The symbolism is very straightforward: a trophy is evidence of victory and valor in the context of competition, war, and hunting. A trophy can also be defined as anything rightfully taken by the victor in each of those contexts.
Just as a soldier earns the right to an honorable killing in a purposeful war, the victor acquires the right to take what is rightfully theirs. These are norms that are actually enshrined in town laws. In the context of hunting, for example, an Aisling who slays a creature first takes ownership of the items that drop from that creature. If a weak Aisling dies and fails to regain their death pile after being slain by a creature, and their death was not caused by a treacherous coward, then a hunter who can actually hold their own will be vested with the ownership rights of that death pile once the curse expires.
It is these entitlements that motivate soldiers, hunters, and competitors. Ceannlaidir and Fiosachd are very symbiotic in nature. In fact, the soldiers and hunters of the Ceannlaidir Trinity pray to Fiosachd to be blessed by His swiftness in battle. Soldiers and hunters also pray for wealth to fund their repairs and purchase new equipment.
FIOSACHD'S TREASURED
RELICS
The next set of temple relics are on the right side of the main hall. When the Mundanes renovated the temple, these relics were identified as significantly valuable to Fiosachd. My interpretation is that they each represent a unique quality of Fiosachd that distinguishes Him from his two enemies and opposite deity.
Aosdan Magic Scope
This ancient device is a remnant of the great civilization from which it originated. It allows the user to observe the properties of an object that are invisible to the naked eye. The eyepiece lens is connected to a pathway that leads to the inside of the base. The object must be placed underneath the base of the instrument.
The instrument is immensely useful for merchants who want to determine the authenticity of items for trade. Magic scopes such as this one allow the user to observe the magical properties of an object. It is unknown whether any other Aosdan scopes have been recovered or preserved.
One possible interpretation of this relic is that it symbolizes the technological prowess of an advanced civilization prior to its descent into darkness. It can also be interpreted as Fiosachd's fascination with material value, which contrasts with with Cail's rejection of material value. From Cail's view, freeing oneself from their attachment to armaments and worldly possessions reduces dependency and increases natural strength. From Fiosachd's perspective, this lifestyle limits one's true potential.
The thematic contrast between the temples of Fiosachd and Cail is quite striking. As seen blow, the Shrine of Cail is clearly symbolic of Cail's detachment from material objects:
This ancient device is a remnant of the great civilization from which it originated. It allows the user to observe the properties of an object that are invisible to the naked eye. The eyepiece lens is connected to a pathway that leads to the inside of the base. The object must be placed underneath the base of the instrument.
The instrument is immensely useful for merchants who want to determine the authenticity of items for trade. Magic scopes such as this one allow the user to observe the magical properties of an object. It is unknown whether any other Aosdan scopes have been recovered or preserved.
One possible interpretation of this relic is that it symbolizes the technological prowess of an advanced civilization prior to its descent into darkness. It can also be interpreted as Fiosachd's fascination with material value, which contrasts with with Cail's rejection of material value. From Cail's view, freeing oneself from their attachment to armaments and worldly possessions reduces dependency and increases natural strength. From Fiosachd's perspective, this lifestyle limits one's true potential.
The thematic contrast between the temples of Fiosachd and Cail is quite striking. As seen blow, the Shrine of Cail is clearly symbolic of Cail's detachment from material objects:
Cail's Shrine is replete with nature and biodiversity. This environment invites visitors to meditate and engage in self-reflection as opposed to appraise the value of material objects. It is also quite fitting that the large, light-pink lotus plant is grown here, as that plant is known to symbolize non-attachment to material objects according to many Cail worshipers and herbalists with whom I have spoken. Supposedly, this is because the plant is always clean and untainted by the muddy waters from which it grows. The muck represents the world that the plant has detached itself from, and by rising above it, the plant has grown naturally stronger and more beautiful ((to avoid plagiarism, I am acknowledging Buddhist philosophy as my source for the symbolism of the lotus flower: William E. Ward, The Lotus Symbol: Its Meaning in Buddhist Art and Philosophy, pages 135-146)).
Empowered
Phoenix Necklace
The Empowered Phoenix Necklace is an upgraded version of the Phoenix Necklace, which is obtained from Heavy Canal Treasure Bags.
As previously discussed, many sectors of the Abel economy are prosperous, and the blacksmith trade is no exception. Steinar, the Abel blacksmith, endeavored to forge the plans needed to upgrade the Phoenix Necklace once it was learned that the necklace is uniquely malleable. To this end, Steinar enlisted the aid of wizards and rogues in Abel.
The Fiosachd clergy members agreed to fund Steinar's ambitious project in exchange for the very first crafted Empowered Phoenix Necklace to be exhibited at the Shrine of Fiosachd. After Steinar graciously accepted the offer, the Fiosachd high clergy saw it fit to bless Steinar and his group of assistants with a Greater Geas. Steinar's assistants were even given privileged access to the Aosdan Magic Scope, which helped them to determine the items needed to upgrade the necklace.
Upon completion of the geas, Fiosachd himself consecrated the necklace with his touch, which explains the additional dexterity for this particular Empowered Phoenix Necklace (see below). When the Abel Mundanes renovated the temple, they sanctified the Empowered Phoenix Necklace as one of Fiosachd's Treasured Relics. Given its power, the necklace could one day prove particularly useful for young hunters if Steinar ever agreed to help Aislings craft additional ones.
Here is some lore about the Empowered Phoenix Necklace:
Statistics:
Items Required for Upgrade:
* The Nadurra necklace is needed to transmute the properties of the Phoenix Necklace into a form that can be enchanted with an element.
In terms of symbolic value, this relic represents fortune and probability, and the interplay between those two concepts is luck. The Phoenix Necklace is obtained through treasure hunting (Aislings can obtain a Phoenix Necklace if they are lucky enough to find it in a Heavy Canal Treasure Bag).
Similar to the Aosdan Magic Scope, the Empowered Phoenix Necklace can be interpreted in a way that contrasts Fiosachd with his enemy. Deoch's imaginatively unbound nature engenders chaos, which is defined as complete disorder and confusion. Chaos is the force that undermines probability and fortune. The nature of probability presupposes that there are fixed parameters in existence that dictate the outcome of events.
Outcomes cannot always be predicted, but the probability of each outcome can be deduced from repeated observations. This is how treasure maps are created for certain hunting grounds, like Andor (e.g. it has been confirmed that Enchanted Earrings only fall on select floors). Without an underlying uniformity of nature--the idea that reality operates in a law-like manner--the pursuit of knowledge, and the application and exploitation of that knowledge to achieve one's ends, would be futile. Naturally, then, Luathus and Fiosachd are pitted against Deoch and drawn to Gramail.
Chaos is symbolized by the destructive force of fire that devours everything in its path. The ability to tame that destructive fire and bind it to one's will is what increases the chances of things to go one's way. Those who conjure fire must isolate the element from anything that would allow it to expand beyond its demarcated realm (a metaphor for the Darkness that actively seeks to expand beyond His Realm).
This theory would find some corroboration in my research on the idyllic dreams experienced by Fiosachd Trinity worshipers from outside the temple. In my discussion about the external appearance of the temple, I noted how the scorching billow of smoke that emerges from the treasure chests in Asilon Prairies evokes images of Deoch--"the whimsical spark of chaos that would boldly dare to emerge from the chest to devour your health and fortunate." Fiosachd inspires his followers to do everything in their power to control the variables that may impede their progress, such as dropping one's gold to the ground and carrying Exkuranum before unlocking a Prairie chest. When the rules of the game are consistent, one can learn to master the rules and understand the probability of each course of action leading to a favorable outcome.
The Empowered Phoenix Necklace is an upgraded version of the Phoenix Necklace, which is obtained from Heavy Canal Treasure Bags.
As previously discussed, many sectors of the Abel economy are prosperous, and the blacksmith trade is no exception. Steinar, the Abel blacksmith, endeavored to forge the plans needed to upgrade the Phoenix Necklace once it was learned that the necklace is uniquely malleable. To this end, Steinar enlisted the aid of wizards and rogues in Abel.
The Fiosachd clergy members agreed to fund Steinar's ambitious project in exchange for the very first crafted Empowered Phoenix Necklace to be exhibited at the Shrine of Fiosachd. After Steinar graciously accepted the offer, the Fiosachd high clergy saw it fit to bless Steinar and his group of assistants with a Greater Geas. Steinar's assistants were even given privileged access to the Aosdan Magic Scope, which helped them to determine the items needed to upgrade the necklace.
Upon completion of the geas, Fiosachd himself consecrated the necklace with his touch, which explains the additional dexterity for this particular Empowered Phoenix Necklace (see below). When the Abel Mundanes renovated the temple, they sanctified the Empowered Phoenix Necklace as one of Fiosachd's Treasured Relics. Given its power, the necklace could one day prove particularly useful for young hunters if Steinar ever agreed to help Aislings craft additional ones.
Here is some lore about the Empowered Phoenix Necklace:
Statistics:
- Level: 50
- Armour Class: -2
- Mundane Value: 30, 000, 000
- Durability: 4,000
- Weight: 1
- Attributes: +30 Regen, +1 Dex (exclusive to the one exhibited at the Shrine of Fiosachd), +5 hit, +3 dmg
- Offensive element: (depends on element used in upgrade)
Items Required for Upgrade:
- Nadurra Necklace* (1)
- Basic elemental necklace of choice (Earth/Water/Fire/Wind/Dark/Light) (1)
- Finished Hy-Brasyl (20)
- Phoenix Necklace Upgrade Plans (1)
- Gold Coins (25, 000, 000)
* The Nadurra necklace is needed to transmute the properties of the Phoenix Necklace into a form that can be enchanted with an element.
In terms of symbolic value, this relic represents fortune and probability, and the interplay between those two concepts is luck. The Phoenix Necklace is obtained through treasure hunting (Aislings can obtain a Phoenix Necklace if they are lucky enough to find it in a Heavy Canal Treasure Bag).
Similar to the Aosdan Magic Scope, the Empowered Phoenix Necklace can be interpreted in a way that contrasts Fiosachd with his enemy. Deoch's imaginatively unbound nature engenders chaos, which is defined as complete disorder and confusion. Chaos is the force that undermines probability and fortune. The nature of probability presupposes that there are fixed parameters in existence that dictate the outcome of events.
Outcomes cannot always be predicted, but the probability of each outcome can be deduced from repeated observations. This is how treasure maps are created for certain hunting grounds, like Andor (e.g. it has been confirmed that Enchanted Earrings only fall on select floors). Without an underlying uniformity of nature--the idea that reality operates in a law-like manner--the pursuit of knowledge, and the application and exploitation of that knowledge to achieve one's ends, would be futile. Naturally, then, Luathus and Fiosachd are pitted against Deoch and drawn to Gramail.
Chaos is symbolized by the destructive force of fire that devours everything in its path. The ability to tame that destructive fire and bind it to one's will is what increases the chances of things to go one's way. Those who conjure fire must isolate the element from anything that would allow it to expand beyond its demarcated realm (a metaphor for the Darkness that actively seeks to expand beyond His Realm).
This theory would find some corroboration in my research on the idyllic dreams experienced by Fiosachd Trinity worshipers from outside the temple. In my discussion about the external appearance of the temple, I noted how the scorching billow of smoke that emerges from the treasure chests in Asilon Prairies evokes images of Deoch--"the whimsical spark of chaos that would boldly dare to emerge from the chest to devour your health and fortunate." Fiosachd inspires his followers to do everything in their power to control the variables that may impede their progress, such as dropping one's gold to the ground and carrying Exkuranum before unlocking a Prairie chest. When the rules of the game are consistent, one can learn to master the rules and understand the probability of each course of action leading to a favorable outcome.
Royal Crown
There is no other relic that is veiled in more secrecy than this crown, which appears to be a remnant on an older civilization. There is no leading or dominant theory about the relic's origins in this case, but the architects believe that it originated from Aosda.
The Gramail clergy are exceptionally knowledgeable about the history of Aosda and the Aosdan deities. I learned this after attending one of Britli's masses. Britli gave an insightful sermon about Gramail's formative years. After mass, I picked the brains of some of the clergy members who were present to learn more about the Crown. Many of them found that the appearance of the Crown matched the description of the crowns worn by members of the aristocracy.
I am more confident about my interpretation of the symbolic value of this relic. It would be very fitting if this relic truly did originate from the early stages of the Fall of Aosda. The purple, velvet cap on which the pristine silver arch rests serves as a premonition of the impending evil that threatens to corrupt an innocent, prosperous city.
Building on this interpretation, the relic can also represent the contrast between Fiosachd and the deity that is opposite to Him on the octagram: Glioca. I am well-aware that I have just departed from what some might consider mainstream theory about the relationships between the Temuarian deities. It is necessary that I explain my rationale for why I presuppose that Glioca and Fiosachd are opposites. This sub-topic could turn into a stand-alone philosophy entry, but it is an inextricable part of my exposition of Glioca and Fiosachd's relationship.
On the Opposite Relationships:
The basis of the more commonly accepted theory about the opposite relationships of the deities stems from Chloe's seminal work, Reflections on the Interactions between the Gods. Chloe illustrated the following octagrams:
There is no other relic that is veiled in more secrecy than this crown, which appears to be a remnant on an older civilization. There is no leading or dominant theory about the relic's origins in this case, but the architects believe that it originated from Aosda.
The Gramail clergy are exceptionally knowledgeable about the history of Aosda and the Aosdan deities. I learned this after attending one of Britli's masses. Britli gave an insightful sermon about Gramail's formative years. After mass, I picked the brains of some of the clergy members who were present to learn more about the Crown. Many of them found that the appearance of the Crown matched the description of the crowns worn by members of the aristocracy.
I am more confident about my interpretation of the symbolic value of this relic. It would be very fitting if this relic truly did originate from the early stages of the Fall of Aosda. The purple, velvet cap on which the pristine silver arch rests serves as a premonition of the impending evil that threatens to corrupt an innocent, prosperous city.
Building on this interpretation, the relic can also represent the contrast between Fiosachd and the deity that is opposite to Him on the octagram: Glioca. I am well-aware that I have just departed from what some might consider mainstream theory about the relationships between the Temuarian deities. It is necessary that I explain my rationale for why I presuppose that Glioca and Fiosachd are opposites. This sub-topic could turn into a stand-alone philosophy entry, but it is an inextricable part of my exposition of Glioca and Fiosachd's relationship.
On the Opposite Relationships:
The basis of the more commonly accepted theory about the opposite relationships of the deities stems from Chloe's seminal work, Reflections on the Interactions between the Gods. Chloe illustrated the following octagrams:
The only aspect of Chloe's interpretation with which I disagree is the opposite relationships (I do not contest the alliances and enmities, which are clearly well established). The theory that I support posits that there are four types of relationships between the deities: alliance, enmity, neutral, and opposite.
A neutral relationship is indicated by two deities sharing one mutual ally and one mutual enemy, which is neutralized by both of them being allied with one of the other's enemies. Unlike the other three types of relationships, an opposite relationship is unique in that each deity only has one, which means there can only be four in total. An opposite relationship is indicated by one of these two conditions: X is allied with the enemies of B or X is an enemy of the allies of B (if one condition is true, then so is the other by definition).
For example, Ceannlaidir is opposite to Cail, who is allied with Glioca and Luathus (Ceannlaidir's enemies) and an enemy of Fiosachd and Sgrios (Ceannlaidir's allies). Ceannlaidir's neutrals are Gramail and Deoch. Now, I did not invent this theory myself, as my siblings have heard it discussed by lecturers in previous philosophy classes.
Since the theory above is not widely accepted, I must defend it. According to Chloe's interpretation of the octagram, Fiosachd is opposite to Luathus and Sgrios is opposite to Glioca.
The first issue with Chloe's interpretation is that opposite relationships would change based on one's literal point of view. Suppose the octagram were drawn into the sand with a stick (as portrayed above) and one stepped right over to Glioca's position: Cail and Deoch suddenly become opposites. This may seem like a shallow criticism, but consider that the alliances and enemy relationships would remain unchanged; something here is inconsistent, and that should raise a red flag. But, consider more deeply 'opposite' in terms of the nature and virtues of the deities.
There should be a meaningful philosophical justification that justifies an opposite relationship. War and armaments are naturally incompatible with harmony and natural strength, and creativity is incompatible with rigid, steadfast adherence to rules. But what about the other two opposite relationships? Death and decay seeks to consume all, but the plant of knowledge is the one thing that escapes its clutches, continuously growing as it is passed down and nurtured from generation to generation. Knowledge is an eternal process that defies the cycle of death and engenders the progressive development of civilization (and, effectively, mitigates the influence of death and decay of all things and people within society). And lastly, rule egoism (a concept that I will elaborate upon below) is in constant tension with altruism.
These deeper, philosophical concepts appear to be lacking in Chloe's interpretation of the opposites:
On Luathus' opposite: "Fiosachd, Pure luck. Heavenly inspiration, and its use, has no place for chance."
On Fiosachd's opposite: "Luathas, Divine Knowledge. The followers of Luathas are slow, steady, and reliant on the gods for their well-being, while Fiosachd prefers to take hasty chances and trust in the unsure." (Chloe, Reflections on the Interactions between the Gods).
The issue with the above interpretation is that it is tenuous and inconsistent (comparing pure luck and heavenly inspiration and then slow, steady contemplation and hasty risk-taking). Why would Fiosachd encourage rash decision-making? Risk-taking is not necessarily out the equation, but blindly assuming a risk that one is unsure about is chaotic from Fiosachd's perspective, and it is a foolproof way of sealing one's fate in battle.
I can anticipate some counter-arguments to my theory. Yes, I must concede that it would be intellectually dishonest of me to pretend as if the author would not have fleshed out more substantive arguments to defend her perspective if given the opportunity. And, yes, some of the readers may disagree with the philosophical justifications I have presented. Inevitably, we would go to class and engage in an epic battle of mental gymnastics by trying to make as many tenuous connections as we could to support our interpretations. So, are we forced to rely on the criminally underused phrase, agree to disagree?
No, I would preemptively argue that because of the importance we place on the nature and virtues of the deities as factors that determine their alliances and enmities (this is even implicit in Chloe's work), it is logical that each deity would be drawn to the enemies of their opposite deity. I would also go on the offensive by inviting my critics to account for the void that is left by rejecting my theory about the four types of relationships. There is a unique relationship that naturally results from the alliances and enmities: each deity is allied with the enemies of another deity, and there are exactly four of these relationships. What is the significance of these connections? We cannot ignore this giant Elemus in the room when theorizing about the relationships between the deities.
I am aware that other scholars have modified Chloe's interpretation, some of which defy the laws of parsimony. Dartanian Lestor interprets opposites on the octagram as deities that are directly across from each other (as have I, indirectly, as a result of my theory about the four types of relationships). However, Dartanian interprets the positions of the deities based on the location of their temples in Temuair. As Dartanian writes,
...it is sometimes difficult to see how it relates. It is important to remember, though, that the other is the interaction of the gods with each other. The mundanes building the shrines saw them as a bridge. The bridge was one that tied the gods with man. And thus this octagram creates its pattern and begins to make sense. (Dartanian Lestor, the Holy Star: Fall and Restoration of the Holy Temples).
Dartanian's interpretation makes more assumptions that involve the position of the temples--this does not in any way make his theory less true, but it certainly makes it more complicated. Dartanian also alleges that opposite relationships exist between allies. For example, Fiosachd and Ceannlaidir are opposites, with the rationale that "pure luck" is incompatible with "military tactics and planning". It is hard to accept that allies would be "diametrically different or contrary" in some fundamental way, which is the definition of opposite. One cannot counter this by arguing that these authors are using the word opposite in a different sense (e.g. only to talk about positions on the octagram) because they all clearly employ this understanding of opposite. They appeal to the nature of the deities to justify why they're opposite.
Since I have belabored my theory about opposite relationships enough, I will move on. Let me just summarize: an opposite relationship should be indicated by one of two conditions: X is allied with the enemies of B or X is an enemy of the allies of B (if one condition is true, then so is the other by definition). Why should we follow this rule? Because of the importance we place on the nature and virtues of the deities as factors that determine their alliances and enmities, it is logical that each deity would be drawn to the enemies of their opposite deity. Overall, the benefits of my interpretation are that it is logical, consistent, and abides by the laws of parsimony compared to other interpretations.
On Rule Egoism:
I will now return to my discussion about the symbolism of the Crown relic. Recall that I stated that Glioca and Fiosachd are opposites. In Fiosachd's case, He naturally embraces the nature and values of Gramail and Ceannlaidir, but there is no compassion to be found in a strict application of the law and the survival of the fittest in the battle (both in terms of strength and ingenuity).
The cultivation of wealth and treasure naturally invites one to emphasize their own welfare and interests. From Fiosachd's perspective, selflessness is irrational and unproductive. The path to damnation is paved with good intentions--this is the adage that is symbolized by the Crown. Recall that the purple, velvet cap on which the pristine silver arch rests serves as a premonition of an impending force that threatens to corrupt an innocent, prosperous city. The prosperous and industrious town of Abel was built on the self-interest of merchants and tradespeople.
Fiosachd's will is driven by rule egoism. While egoism is the idea that one's own interests should motivate their actions, rule egoism is a refinement of that theory: one ought to observe the established rules because their adoption would be in one's interests ((to avoid plagiarism, I credit John Hosper for developing the concept of rule egoism in the Personalist, page 393; however, the definition that I articulated above is a different version of the concept, which I call strong rule egoism (not to be confused with strong rule utilitarianism))). Recall that we place importance on the nature and virtues of the deities as factors that determine their alliances and enmities. Also recall that I demonstrated why obeying laws and codes of honor flows naturally from an Fiosachd's alliance with Gramail and Ceannlaidir, respectively, in my discussion about the Trinity Relics. As Wuhao eloquently explained:
What is wealth without a society to place value on it? What good is gold if it cannot be spent somewhere? What good is a mansion if it is going to be burned tomorrow by looters? Which would explain Fiosachd's placing of importance on abstaining from theft -- if one does not follow laws, they contribute to the death of society. And with the death of society comes the death of wealth. (Wuhao Mythrin, A Beginners Guide to Theology).
Now, everything comes together as a neat formula: Gramail + Fiosachd + Ceannlaidir = rule egoism.
The merits of prioritizing self-interest might be difficult for some to grasp, so I will take the opportunity to expand on the theory. When everyone follows their self-interest, they are guided by an invisible hand that leads them to unintentionally and efficiently accomplish what altruism fails to do. For this reason, the poorest of a richer society are generally better off than the poorer of the poorest society ((to avoid plagiarism, I am acknowledging Adam Smith's the Wealth of Nations as an obvious inspiration for my work)).
How many archers were loured to the high floors of Andor because of egoism vs. altruism? The former should include one's personal connections (e.g. lovers and siblings), but I understand that not everyone would agree with that categorization. At the very least, egoism and altruism can be treated as a spectrum rather than black-and-white categories, and that would better represent the tension that exists between these two tendencies. Suffice it to say, hunters did not spend countless days in Andor to anonymously donate their items to random strangers in Pravat.
Fruitlessly begging on streets in an attempt to pull the heartstrings of strangers is generally ineffective (and outlawed in all towns). Not only is begging dishonorable, but giving away our wealth away to random beggars with whom we have no personal connection is inconsistent with our natural tendencies. Furthermore, wealth is not created when beggars are given what they have not earned. When the price of Green Tonic increased, many Aislings were motivated to generate more wealth by either competing (which would bring the price of Green Tonic down) or exercising their comparative advantage.
By comparative advantage, I mean finding some profit-generating endeavor that, while perhaps not as profitable as hunting deep Andor, is the best alternative option. Pursuing this alternative option would enable one to eventually generate enough resources (gold or other tradeable assets) to buy treasure from the Andor hunter. Perhaps the best alternative for one Aisling is making Creant sets or hunting gold. If the Andor hunter spends their time hunting Creant sets, then the Andor hunter loses more value. Why? Because the Andor hunter would be sacrificing the opportunity to do something comparatively more valuable: hunting deep Andor. Again, this is the invisible hand that guides the self-interest of every individual to create more wealth in society.
No matter which perspective (altruism or rule egoism) you believe has merit, my goal here was mainly to establish the tension that exists between Glioca and Fiosachd from the perspective of Fiosachd.
THE PATH TO HY-BRASYL
Our journey now takes us to the final relic, which sits in the very heart of the temple. It is an alluring site that invites temple visitors to walk down the luxurious carpet from the moment they enter the temple. The carpet is intricately woven with ornate patterns on the borders and a striking set of stripes down the middle. Coupled together, the carpet and relic metaphorically represent Fiosachd's path to wealth and the cultivation of treasure. The carpet is the path itself, and the visitors who walk down that path are surrounded by a vista of majestic opulence within the temple.
The end goal--the cultivation of treasure and wealth--is explicitly symbolized by the relic. It is a Hy-Brasyl sculpture encased in glass. The sculpture was created over the course of the temple renovations. Only the most dexterous hands experienced in the art of sculpting could create this masterpiece. Countless fragments of Hy-Brasyl from the deep pits of Cthonic Remains were used in the sculpting process.
Unsurprisingly, the sculpture is intended to symbolize the golden kingdom of Hy-Brasyl:
Cities, spanning miles, built of gold and other rare metals floated in the sky. The Aosdics had also mastered most of the metaphysical arts, and used them everywhere. Power crystals, which absorbed energy, then transferred it to an alternate form, kept these massive cities of gold afloat. (Napie, Shadows of Aosda).
It is no coincidence that the sculpture is elevated above the pots and chests of gold that surround it so that it appears to be kept afloat. Another valid interpretation is that it is a representation of the rich and industrious city of Abel.
There is another reason why the relic is placed at the heart of the temple. Walking on the path to Hy-Brasyl is also a mass ritual. In most temples, it is common practice for worshipers to stand away from the center during mass out of respect for the priest giving the sermon. When mass is cast, the participants step toward the center. In Fiosachd's temple, mass participants stand in front of the carpet, and at the conclusion of the sermon, the worshipers metaphorically step forward "onto the Path to Hy-Brasyl". The ritual is completed when each of the mass participants receive a gift from Fiosachd that increases their wealth.
CONCLUSION
In this essay, I set out to accomplish two objectives. I applied my theory that the new temple designs and holy relics contain latent symbolism about the nature and personalities of the Temuarian deities that can be revealed through philosophical investigation. I also expanded on our understanding of Fiosachd and His relationships with the other deities.
Critics might disagree with some of my symbolic interpretations of the relics and theories about Fiosachd's relationships with other deities, but that is necessary if we are committed to finding the truth and building theory. I hope that many of my readers will be inspired to take a much deeper look at the shrines of their deities. What symbolism do you see? What have the Mundanes and clergy members told you about the relics and design? I would really like to hear your answers.
~ Laurier O'Cathain
In this essay, I set out to accomplish two objectives. I applied my theory that the new temple designs and holy relics contain latent symbolism about the nature and personalities of the Temuarian deities that can be revealed through philosophical investigation. I also expanded on our understanding of Fiosachd and His relationships with the other deities.
Critics might disagree with some of my symbolic interpretations of the relics and theories about Fiosachd's relationships with other deities, but that is necessary if we are committed to finding the truth and building theory. I hope that many of my readers will be inspired to take a much deeper look at the shrines of their deities. What symbolism do you see? What have the Mundanes and clergy members told you about the relics and design? I would really like to hear your answers.
~ Laurier O'Cathain
BIBLIOGRAPHY
BIBLIOGRAPHY
Chloe, Reflections on the Interactions between the Gods
Dartanian Lestor, The Holy Star: Fall and Restoration of the Holy Temples
Etienne Lorneau, Economia
Napie, Shadows of Aosda
Wuhao Mythrin, A Beginner's Guide to Theology
Zyleci Mimori, The Basics of Worship
((OOC:
Adam Smith, The Wealth of Nations
John Hopkins, The Personalist
William E. Ward, The Lotus Symbol: Its Meaning in Art and Philosophy))